Video transcript:

Hello and welcome to the Lord Jaraxxus guide from learn2playwow.com

Lord Jaraxxus uses a multitude of spells and, at 1st , the fight may seem a bit confusing. You will probably need to see this video a couple of times in order to be able to better identify certain spells and debuffs.

1st of Fel Fireball. This spell can be interrupted. So have 1 or 2 players dedicated to interrupting. These players should always stay on the boss to make sure the Fel Fireball gets interrupted. In case an interrupt gets missed, the dot effect on the tank can be dispelled.

Jaraxxus uses a self buff called Nether Power. This buff stacks and makes Jaraxxus hit with his spells harder and harder. Thus, it needs to be dispelled. Any player that that can dispel should dispel. Mages are particularly effective as they can spellsteal Nether Power.

.As with almost any encounter ranged should try to stay spread out. Fel lightning will jump from target to target otherwise. Also you should notice and stay away from the patches of fel fire on the floor. These patches are actually made by players who have the Legion Flames debuff on themselves.

When a player gets the Legion Flames debuff he will be pouring patches fire underneath himself. These patches of green fire stack up in damage and they affect anyone standing in them. So it is best if the player with the debuff quickly starts to move, preferable towards less crowded areas.

Besides summoning infernals, the boss will also summon a Mistress of Pain. Just like the infernals, the mistress needs to be offtanked and dpsed as soon as possible. Tanks should be quick to taunt the Mistress, as she can 1 shot dps.

Infernals appear out of the summoned volcanoes, stay away from these volcanoes. The Infernals do an aoe attack around them and thus melees should let ranged dps take them out. If the ranged can’t seem to get them down fast enough and too many Infernals gather up then the melees can join in the fight as long as they are quick to move away when they see the Infernals channeling aoe.

Tanks also need to pay attention to the patches of green fire as, when a melee gets the Legion Flames debuff, even if the melee moves away from the group the patches will still remain and thus the tank needs to move himself and Jaraxuss a bit further. This will minimize the fire damage that other melees might take.

Healers should take notice of incinerate flesh. On 25man the target of incinerate flesh will absorb 60k healing. So why heal it when it absorbs the heal? Well because if you don’t heal the required amount within 15 seconds then the entire raid will take even more damage.

It is possible to heal through the 5 second dot damage following a failed incinerate flesh. But, since the damage is on the entire raid it is dangerous because, if a player also takes damage from another source, then he is likely to die.

In order to deal with incinerate flesh healers can rely on the default raid warning: “named player has incinerate flesh! Heal him!”. This works if they know everybody’s names and their corresponding positions within their raid frames.

However, as a raid healer you mostly keep your eyes on the raid unit frames, so , another way to approach this is to look out for the debuff. Even the default blizz frames shows what debuffs players have.

Unfortunately there will be tons of different debuffs popping in and out on all the players. Thus quickly spotting the right one may prove tricky. The incinerate flesh debuff looks like this.

This has been a guide from learn2playwow.com. Thanks for watching.

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